The Town

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This entry is painfully incomplete. Perhaps it is your fate to complete it.

The Town-on-Gorkhon
This is a game about boundaries. Humans transcending their own limitations, and the metamorphoses that may await them on that journey: a blood cell or an udurgh, a doll or a living creature, a slave to the circumstances or the setter of new laws.

Our town is a unique example of a utopia made real. It’s the cornerstone, the foundation of the game’s entire conflict: “a cataclysm has befallen the worthiest”.
Pathologic 2 artbook

The Town-on-Gorkhon (Город-на-Горхоне)—a small, remote settlement, lost in the Eastern steppe. It developed from the Bull Enterprise—the town's meat-making industry, owned and operated by the Olgimskys. Unique and isolated, the Town combines various eras of history and all aspects of humanity.

Traditions and Superstitions

  • Few people fish in the River Gorkhon for fear of sharp objects like hooks.
  • Before the outbreak, townspeople engaged in a blind bartering game in which they exchanged unlabeled packages.
  • Locals refuse to drink water drawn from the River Gorkhon, from how unsanitary it is, preferring to drink stored water imported from rivers farther from the Gorkhon.

The Districts

The Town is divided into three areas by two tributaries of the Gorkhon river—the Guzzle and the Gullet. Each quarter has its own name and is divided into several districts.

Earth Quarter

This is the eastern part of town, by the Guzzle.

Knots Quarter

This is the middle part of town, between the Guzzle and the Gullet.

Stone Yard Quarter

This is the western part of town, by the Gullet.

The Steppe



Pathologic 2

Official Art



  • In the original translation, many areas had different names:
    • The Guzzle was called the Vein.
    • The Tanners was called the Fells, the Rod was called the Stem, and the Willows was called Verbae.
    • The Skinners was called the Tanners and the Bone Stake Lot was called the Waste of the Bone Pillars.
    • The Hindquarters was called the Veins.
    • The Crude Sprawl was called the Damp District and the Termitary was called the Apiary.
    • The Works was called the Factory and the locations there were called the Boiler, Braga's Lair, the Chopper, the Machinery, the Old Building, and the Warehouse, respectively.
    • The Spleen was called the Kidney.
    • The Marrow was called the Heart and the Spin-a-Yarn Square was called the Lace Square.
    • The Chine was called the Rib and the Trammel was called the Seine.
    • The Backbone was called the Spine.
    • The Mouth was called the Cavity.
    • The Flank was called the Loin.
    • The Gut was called the Womb and the Lump was called the Clot.
    • The Crucible in the Bridge Square was called the Horns.
    • The Stillwater in the Atrium was called the Slough.
    • The Atrium was called the Leaves.
  • Some locations in town are in different districts depending on the game:
    • Haruspex's Lair is located in The Works
    • The Broken Heart is located in The Tanners
    • Anna Angel's Willows is located inThe Tanners
    • Isidor Burakh's House is located in The Skinners
    • The House of the Living is located in The Gut
  • There is a location called The Works exclusive to Pathologic Classic HD. Here, there are The Boiler Room, Barley the Barber's Den, the Butchering Room, the Old Facility, and the Long Facility.
  • There is also a location called The Mouth, which only has a park. These do not exist in Pathologic 2.
  • There is a Stairway to Heaven located in The Chine in Pathologic Classic HD. The location of this Stairway to Heaven was changed to The Backbone for Pathologic 2.
  • The Spin-a-Yarn Square, which exists outside of the Theatre, only exists in Pathologic Classic HD.