Steppe Culture

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Creation Myth

Bos Turokh
Bos Turokh is a bull deity known as the 'World Bull', and the central figure in Steppe culture. He created the universe after consuming Suok, the personification of evil. He encompasses everything. His earthly manifestation is known as Bos Primigenius, which is the Latin name for the extinct species of cattle, the aurochs (described as a half-human, half-bull hybrid in the world of Pathologic). There are said to be very few auroch left in existence.[1]
Bos (from Latin bōs: cow, ox) is the name of the genus of all types of cattle, and in Latin primigenius means firstborn.[2][3] Tur (тур) is the Russian word for an aurochs.[4]
Suok
"She made a body for herself out of bones and clay. She drank a soul for herself from the dark waters. She left her handprints on the walls. She filled the air with her spittle. She fed the spoilt blood to the earth."

from The Song of Suok's Consolation

Pathologic Board Game[5]
Suok is a void of consuming darkness which Bos Turokh devoured, smothering Suok's progression with his body. It now resides within the World Bull, and is said to be the source all evil things. Unlike Boddho and Bos Turokh, it is never personified, and instead remains a concept of pure evil. Blood is sacrificed in the Circle of Blood to appease Suok.
The real-world etymological basis of this word is unclear; it could be derived from the Russian word sukhoy (сухой), 'dry'.[4]

The Kin

The Bull Project
The name of everything related to the Kin and the industrial aspect of the town—the train station, factories, and warehouses, as well as the Termitary and Abattoir. It can also refer to the town's meat-processing industry.
All aspects of the Bull Project are owned by the Olgimsky family.
The Kin
The Kin is an organization of Steppe natives and a cult that worships Bos Turokh. They believe bulls to be sacred. Once, they were a nomadic people that lived on the Steppe, but now most live in the Termitary and work for Big Vlad.
They are the working class of the town, each caste performing their traditionally-given roles. Their labor supports the town economically.
Menkhu
The menkhu—"Those Who Know The Lines"—are a special caste who are allowed to open bodies. While menkhu are notable in-game for their ability to dissect human bodies, their main purpose seems to be the dissection of bulls.
The right to open bodies is passed down through family inheritance. Isidor Burakh is an esteemed menkhu, and he passes this knowledge to his son, Artemy.
Worms
Humanoid creatures—"the Worms inside Boddho's body"—who work for the Kin. They are responsible for many tasks, such as the harvesting of herbs, creating medicines, and trading. Many worms live in yurts near the border of the Steppe.
A worm that has the duty of herding cattle between the Steppe and the Abattoir is known as an odongh, translated in-game as "he who holds Him by the horns". The word odongh does not have a clear real-world origin, but may come from the name of a cryptid called the Mongolian Death Worm: olgoy-korkoy (олгой коркой), or 'intestine worm'.[6]
Herb Brides
While implied to be the females of the Worm "species", they nonetheless appear fully human. They commune with the earth and dance to bring herbs to the surface.
Traditionally, herb brides are only allowed to couple with odonghe, and can be bought and traded between them.
Butchers
Workers of the Abattoir who are tasked with the the slaughter of bulls and the processing of their meat. Like the worms, their level of humanity is uncertain.
While they are traditionally able to dissect bulls, they are still prevented from the dissection of human bodies. Traditionally, they are also the only ones permitted to dig in the earth (although Grace is allowed within the bounds of her duty as cemetery caretaker).[7]

Boddho and the Earth

Boddho
A female personification of the Earth, styled as a mother. She is similar to Bos Turokh (as the progenitor of existence) and there is in-game debate over the creation myth. The land is her body and thus cannot be excavated or dug into.
Boddho is said to have created all life and considers them all as her children.
The origin of Boddho's name is unclear, but it may have been taken from 'cattle' in several steppe languages in the real world (bod in Mongolian), or from bod (бод), which means 'sting' or 'needle' in several Slavic languages.[6][8][9]
Children of Boddho
While Boddho created all life, only Steppe natives and the "spirits conjured by the earth" are formally considered to be "Children of Boddho."
They sacrifice blood to the ground to help Boddho thrive and grow, and believe in the preservation of the laws of nature.
Shabnak-Adyr
An evil, feminine spirit said to be made of clay and bone. She devours people and spreads the Sand Plague. She is infamous among the townsfolk.
Prior to the start of the game, Isidor Burakh is said to have seen her shortly before dying, and thus his and Simon Kain's deaths are initially blamed on her.
The origin of the name Shabnak-adyr may be in shab (šab, шаб), which means 'night' in Persian and related languages, and ad (ад), which is Mongolian for 'demon' and Russian for 'hell'.[6][10]
Albino
A strange being made out of clay. He considers himself to be Clara's brother and is an embodiment of the Sand Plague. He is hunted by Sticky.
Being close to it appears to harm people, as The Bachelor had his face melting while talking to it in close proximity.
Rat Prophet
A creature with the head of a rat and the body of a human that lives underneath the Theatre. He is able to see the future, but often tells lies. He visits Katerina at night and influences her prophecies. He also appears to have some knowledge regarding The Changeling.


Morality

Customs
Neither the Earth nor the human body was made to be cut into. The Earth is sacred, so excavation too deep into the "earth's flesh" is a severe crime. As such, wells and organized digging are prohibited except by butchers.
Only butchers may cut into cattle, and cutting into the body of a human is both a capital offense and a powerful taboo. While the menkhu are traditionally able to open human bodies, they are still regarded with some distaste.
The Law
The natural "law" of the Earth. The Law is considered to be the will of Boddho herself; Steppe spirits are said to be created in order to fulfill it. The Changeling and her Bound all share a common goal in the preservation of the Law.
Since the Polyhedron had to be planted so deeply in the ground, it is considered to defy the Earth and the will of Boddho, and the most prominent example of "the breaking of the Law."
Industrialization
Although the Kin participates heavily in the meat industry of the Town, when the railroad was first built it was treated with great suspicion. Sometimes the rails were even sabotaged during their construction, or trains would just disappear. The Olgimskys and other leaders of the Town made no real attempt to do anything about this. Those from the Capital consider the rail that leads to the Town-on-Gorkhon to be cursed.[11]

Language

→ See Steppe Language

Twyrine & Herbs

Twyre is pain of the Steppe (‘huung twyrat ag agyl')
The Kin

Twyrine is a drink that has long been made out of the twyre of the Steppe. Although it has become fashionable outside of the Steppe, it is not possible to standardize recipes for the making of twyrine. Additionally, the recipes are closely guarded by the Kin.

Every root of twyre is different, and some may only be picked on certain days, months, or years. It is said that stalks of the herbs have name—these named ones are the most valuable. The people of the steppe believe that twyre feeds off the deeply-buried blood of the Earth and is proof of that area's pain. Some say it even brings the souls of the dead up from the Earth.[12]

Twyre is also called "oxitocia tvirinum", the first word of which is the Greek-derived medical term 'oxytocia' (rapid childbirth) which is related to the hormone oxytocin. The name of the herb may be taken from the Russian word tvorit', which means 'to create', and the related Ukrainian word tvaryna, which means 'animal' or 'livestock'.[4]

Gallery

Notes

  • While largely fictionalized, the in-game language of the Kin seems to be built around real-world languages, including Russian and German, as well as Mongolic and Turkic languages.

References