Difference between revisions of "Other Items"

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==Currency==
 
==Currency==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Item !! Description !! Details !! Use
+
! Item !! Description & Details !! Use
 
|-
 
|-
  +
|[[File:Money.png|50x50px|link=Money]]<br/>[[Money]]
| [[File:Money.png|50x50px|link=Money]]<br/>[[Money]] || Oddly enough, money is used to buy items in shops. Offering it during common street barter, however, would be seen as offensive. || On the third day of the epidemic local prices went through the roof; now, on the eighth day, very few people agree to actually trade for money, preferring barter instead. The latter is more cumbersome, but can yield lucrative rewards. || Can be used to buy items in [[Stores]], [[Bad Grief's Nest]], [[Andrey Stamatin]]'s [[Broken Heart]], and [[Var]]'s Shop.
 
  +
|width="48%"|Oddly enough, money is used to buy items in shops. Offering it during common street barter, however, would be seen as offensive.<br/>
  +
Can be used to buy items in [[Stores]], [[Bad Grief's Nest]], [[Andrey Stamatin]]'s [[Broken Heart]], and [[Var]]'s Shop.
 
|width="48%"|On the third day of the epidemic local prices went through the roof; now, on the eighth day, very few people agree to actually trade for money, preferring barter instead. The latter is more cumbersome, but can yield lucrative rewards.
 
|-
 
|-
| [[File:InquisitorCoupons.png|50x50px|link=Inquisitorial Coupon]]<br/>[[Inquisitorial Coupon]]|| Food is only sold for these now.. || The sword is mightier than the pen... unless it's an inquisitorial pen. || Can be traded in stores for food after the arrival of [[Aglaya Lilich]].
+
|[[File:InquisitorCoupons.png|50x50px|link=Inquisitorial Coupon]]<br/>[[Inquisitorial Coupon]]
  +
| Food is only sold for these now..<br/>
  +
The sword is mightier than the pen... unless it's an inquisitorial pen.
  +
| Can be traded in stores for food after the arrival of [[Aglaya Lilich]].
 
|}
 
|}
   
 
==Quest Item==
 
==Quest Item==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Item !! Description !! Details !! Use
+
! Item !! Description & Details !! Use
 
|-
 
|-
  +
|[[File:Baby.png|50x50px|link=Baby]]<br/>[[Baby]]
| [[File:Baby.png|50x50px|link=Baby]]<br/>[[Baby]] || It's hard to tell under all the covers, but it's a living baby. It should be brought to the [[Town Hall]]. || It feels strange to carry a baby like an item, but now isn't the time to be sentimental.|| Collected during baby rescues in infected districts. Can be brought to the Town Hall for a reward.
 
  +
|width="48%"|It's hard to tell under all the covers, but it's a living baby. It should be brought to the [[Town Hall]].<br/>
  +
It feels strange to carry a baby like an item, but now isn't the time to be sentimental.
  +
|width="48%"|Collected during baby rescues in infected districts. Can be brought to the Town Hall for a reward.
 
|-
 
|-
| [[File:Key.png|50x50px|link=Key With No Lock]]<br/>[[Key With No Lock]] || It's a secret. It has "F." scratched on it. || Small. It's a key to a box or a drawer, not a door. It reflects light at odd angles. || Given by [[Grace]] on behalf of the deceased [[Peter Stamatin]], to give to [[Andrey Stamatin]].
+
|[[File:Key.png|50x50px|link=Key With No Lock]]<br/>[[Key With No Lock]]
  +
|width="48%"|It's a secret. It has "F." scratched on it.<br/>
  +
Small. It's a key to a box or a drawer, not a door. It reflects light at odd angles.
  +
|Given by [[Grace]] on behalf of the deceased [[Peter Stamatin]], to give to [[Andrey Stamatin]].
 
|-
 
|-
  +
|[[File:Leash.png|50x50px|link=Leash]]<br/> [[Leash]]
| [[File:Leash.png|50x50px|link=Leash]]<br/> [[Leash]] || Made of sturdy leather. Whoever gets leashed by it, won't get away. Kids value it. || All Soul-and-a-Halves have a leash. I think they represent humility towards their four-legged Halves. Is this one Licka's? Or is it trickier than that? || Obtained from [[Notkin]] for a quest on Day 1 of [[The Haruspex]]'s route. Can be given to Licka to send him back to the Soul-and-a-Halves to be put on trial. Can also be traded for shmowder with a Doghead girl in The Nutshell.
 
  +
|Made of sturdy leather. Whoever gets leashed by it, won't get away. Kids value it.<br/>
  +
All Soul-and-a-Halves have a leash. I think they represent humility towards their four-legged Halves. Is this one Licka's? Or is it trickier than that?
 
|Obtained from [[Notkin]] for a quest on Day 1 of [[The Haruspex]]'s route. Can be given to Licka to send him back to the Soul-and-a-Halves to be put on trial. Can also be traded for shmowder with a Doghead girl in The Nutshell.
 
|-
 
|-
  +
|[[File:Note.png|50x50px|link=List]]<br/>[[List]]
| [[File:Note.png|50x50px|link=List]]<br/>[[List]] || A list of names. The handwriting is clearly father's. I need to unfold this to read. || 1. [[Sticky]]<br>2. [[Capella]]<br>3. [[Murky]]<br>4. [[Notkin]]<br>5. [[Khan]]<br>6. [[Grace]]<br>7. [[Taya Tycheek]]<br>8. Udurgh || Obtained from [[Aspity]] for a quest on Day 2 of [[The Haruspex]]'s route.
 
  +
|A list of names. The handwriting is clearly father's. I need to unfold this to read.<br/>
  +
1. [[Sticky]], 2. [[Capella]], 3. [[Murky]], 4. [[Notkin]], 5. [[Khan]], 6. [[Grace]], 7. [[Taya Tycheek]], 8. Udurgh
  +
|Obtained from [[Aspity]] for a quest on Day 2 of [[The Haruspex]]'s route.
 
|-
 
|-
  +
|[[File:Note.png|50x50px|link=Note]]<br/>[[Note]]
| [[File:Note.png|50x50px|link=Note]]<br/>[[Note]] || A note from [[Vlad the Younger|Vlad Olgimsky]]... junior. Unfold to read. || "I've found a spare key, but these key thefts (?) are becoming concerning. Your equipment is far from cheap, is it not? It would serve no one if it gets stolen.<br><br>And do keep in mind that if our small arrangement is uncovered, I too will have to bear the consequences.<br><br>-V.O." || Obtained from a box in Isidor's house for a quest on Day 2 of [[The Haruspex]]'s route.
 
  +
|A note from [[Vlad the Younger|Vlad Olgimsky]]... junior. Unfold to read.<br/>
 
"I've found a spare key, but these key thefts (?) are becoming concerning. Your equipment is far from cheap, is it not? It would serve no one if it gets stolen.<br><br>And do keep in mind that if our small arrangement is uncovered, I too will have to bear the consequences.<br><br>-V.O."
  +
|Obtained from a box in Isidor's house for a quest on Day 2 of [[The Haruspex]]'s route.
 
|-
 
|-
  +
|[[File:Note.png|50x50px|link=Pass]]<br/>[[Pass]]
| [[File:Note.png|50x50px|link=Pass]]<br/>[[Pass]] || This paper should be enough for guards to let me near my own house. || A pass, signed and stamped by [[Alexander Saburov|Saburov]]. || Given by Alexander Saburov if the Haruspex does not return to his father's home on time.
 
  +
|This paper should be enough for guards to let me near my own house.<br/>
  +
A pass, signed and stamped by [[Alexander Saburov|Saburov]].
  +
|Given by Alexander Saburov if the Haruspex does not return to his father's home on time.
 
|-
  +
|[[File:Key.png|50x50px|link=Rusty Key]]<br/>[[Rusty Key]]
  +
|Unlocks an abandoned room in the Factory. A useful find, since I'm now homeless...<br/>
  +
''[No Touch information.]''
 
|Once obtained from a box in Isidor's house for a quest on Day 2 of [[The Haruspex]]'s route. Used to open the door into an abandoned room in the Factory. No longer in the game.
 
|-
 
|-
| [[File:Key.png|50x50px|link=Rusty Key]]<br/>[[Rusty Key]] ||Unlocks an abandoned room in the Factory. A useful find, since I'm now homeless... || ''[No Touch information.]'' || Once obtained from a box in Isidor's house for a quest on Day 2 of [[The Haruspex]]'s route. Used to open the door into an abandoned room in the Factory. No longer in the game.
 
 
|}
 
|}
   
 
==Organs==
 
==Organs==
  +
==Currency==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Item !! Description !! Details !! Use
+
! Item !! Description & Details !! Use
 
|-
 
|-
  +
|[[File:Blood.png|50x50px|link=Blood]]<br/>[[Blood]]
| [[File:Blood.png|50x50px|link=Blood]]<br/>[[Blood]] || A blood-filled flask. || Blood is one of the primal elements. It bears life and death. They say that a bloodless man is immortal. || Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
  +
|width="48%"|A blood-filled flask.<br/>
  +
Blood is one of the primal elements. It bears life and death. They say that a bloodless man is immortal.
  +
|width="48%"|Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
| [[File:InfectedBrain.png|50x50px|link=Brain#Infected_Brain]]<br/>[[Brain#Infected_Brain|Infected Brain]] ||A section of brain tissue. Crossed with defects. || Rumor has it, [[Sand Plague|sand pest]] can be transmitted through word and thought. Bullshit... it has to be bullshit. || Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
+
|[[File:InfectedBrain.png|50x50px|link=Brain#Infected_Brain]]<br/>[[Brain#Infected_Brain|Infected Brain]]
  +
|A section of brain tissue. Crossed with defects.<br/>
  +
Rumor has it, [[Sand Plague|sand pest]] can be transmitted through word and thought. Bullshit... it has to be bullshit.
  +
|Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
| [[File:InfectedHeart.png|50x50px|link=Heart#Infected_Heart_.28Pathologic_2.29]]<br/>[[Heart#Infected_Heart_.28Pathologic_2.29|Infected Heart]] || Ulcerous, yet still almost alive. || "Every object has a heartbeat. Can you hear it?" || Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
+
|[[File:InfectedHeart.png|50x50px|link=Heart#Infected_Heart_.28Pathologic_2.29]]<br/>[[Heart#Infected_Heart_.28Pathologic_2.29|Infected Heart]]
  +
|Ulcerous, yet still almost alive.<br/>
  +
"Every object has a heartbeat. Can you hear it?"
  +
|Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
| [[File:InfectedKidney.png|50x50px|link=Kidney#Infected_Kidney_.28Pathologic_2.29]]<br/>[[Kidney#Infected_Kidney_.28Pathologic_2.29|Infected Kidney]] ||A sick human kidney. || "Emshen" means "a doctor", or someone who knows the Lines. "Erdem" means "a wise man", who doesn't know them. Speaking in more modern terms, "erdem" would refer to a scientist. || Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
+
|[[File:InfectedKidney.png|50x50px|link=Kidney#Infected_Kidney_.28Pathologic_2.29]]<br/>[[Kidney#Infected_Kidney_.28Pathologic_2.29|Infected Kidney]]
  +
|A sick human kidney.<br/>
  +
"Emshen" means "a doctor", or someone who knows the Lines. "Erdem" means "a wise man", who doesn't know them. Speaking in more modern terms, "erdem" would refer to a scientist.
  +
|Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
| [[File:InfectedLiver.png|50x50px|link=Liver#Infected_Liver_.28Pathologic_2.29]]<br/>[[Liver#Infected_Liver_.28Pathologic_2.29|Infected Liver]] || A sick human liver. || A body is not to be cut open. It's only allowed for menkhu - wise men who know where a body ''wants'' to give - and butchers, who accept sin. The word for butcher, "yaragachin", also means "surgeon." || Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
+
|[[File:InfectedLiver.png|50x50px|link=Liver#Infected_Liver_.28Pathologic_2.29]]<br/>[[Liver#Infected_Liver_.28Pathologic_2.29|Infected Liver]]
  +
|A sick human liver.<br/>
  +
A body is not to be cut open. It's only allowed for menkhu - wise men who know where a body ''wants'' to give - and butchers, who accept sin. The word for butcher, "yaragachin", also means "surgeon."
  +
|Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
  +
|[[File:KidneyRight.png|50x50px|link=Kidney]]<br/>[[Kidney]]
| [[File:KidneyRight.png|50x50px|link=Kidney]]<br/>[[Kidney]] || A human kidney. || According to the steppe beliefs, the body is a perfect representation of the Universe. However, the steppe people are not so naive as to correlate organs and bones to cosmic or geographical features. What they refer to are, first and foremost, connections and circulations.|| Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
  +
|A human kidney.<br/>
 
According to the steppe beliefs, the body is a perfect representation of the Universe. However, the steppe people are not so naive as to correlate organs and bones to cosmic or geographical features. What they refer to are, first and foremost, connections and circulations.
  +
|Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
  +
|[[File:Liver.png|50x50px|link=Liver]]<br/>[[Liver]]
| [[File:Liver.png|50x50px|link=Liver]]<br/>[[Liver]]||A human liver. || Cutting open any bodies, including human, is taboo in our town. According to the "Baur Meges" steppe myth, the wholeness, harmony, and finiteness of the body are sacred. Only a person who ppossesses knowledge has the caste right to break this wholeness. Such people are allowed to work as doctors, butchers, or tattoo makers. || Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
  +
|A human liver.<br/>
 
Cutting open any bodies, including human, is taboo in our town. According to the "Baur Meges" steppe myth, the wholeness, harmony, and finiteness of the body are sacred. Only a person who ppossesses knowledge has the caste right to break this wholeness. Such people are allowed to work as doctors, butchers, or tattoo makers.
  +
|Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
  +
|[[File:Heart.png|50x50px|link=Heart]]<br/>[[Heart]]
| [[File:Heart.png|50x50px|link=Heart]]<br/>[[Heart]]|| A hot, almost-beating heart. || In the steppe lore, the center of mind and knowledge is the liver, while the center of feeling and emotion is the lower guts. They view the heart as a less crucial and rather mechanical organ that simply pumps life around, oddly arriving at a consensus with science-based medicine. || Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
  +
|A hot, almost-beating heart.<br/>
 
In the steppe lore, the center of mind and knowledge is the liver, while the center of feeling and emotion is the lower guts. They view the heart as a less crucial and rather mechanical organ that simply pumps life around, oddly arriving at a consensus with science-based medicine.
  +
|Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
| [[File:InfectedBlood.png|50x50px|link=Blood#Infected_Blood_.28Pathologic_2.29]]<br/>[[Blood#Infected_Blood_.28Pathologic_2.29|Infected Blood]] ||Can be used like any other infected organ. || Along the [[Layers]] of the body, Blood is often mentioned; at other times, Flesh; but rarely as two separate Layers. Blood ''is'' flesh. "We are of the same blood, you and I." "You are flesh of our flesh." || Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
+
|[[File:InfectedBlood.png|50x50px|link=Blood#Infected_Blood_.28Pathologic_2.29]]<br/>[[Blood#Infected_Blood_.28Pathologic_2.29|Infected Blood]]
  +
|Can be used like any other infected organ.<br/>
|-
 
  +
Along the [[Layers]] of the body, Blood is often mentioned; at other times, Flesh; but rarely as two separate Layers. Blood ''is'' flesh. "We are of the same blood, you and I." "You are flesh of our flesh."
| [[File:Brain.png|50x50px|link=Brain]]<br/>[[Brain]] ||A section of brain tissue. || "Blood is only a stream of red and white blood cells. Sure, they contain information, but how can anything compare to the magnificence of the brain?" [[Bachelor|Dankovsky]] once demanded.<br>Yet a brain is only dull meat. || Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
  +
|Can be sold to the [[Fellow Traveler]], or used in medicine brewing.
 
|-
 
|-
  +
|[[File:Brain.png|50x50px|link=Brain]]<br/>[[Brain]]
  +
|A section of brain tissue.<br>
 
"Blood is only a stream of red and white blood cells. Sure, they contain information, but how can anything compare to the magnificence of the brain?" [[Bachelor|Dankovsky]] once demanded.<br>Yet a brain is only dull meat.
  +
|Can be sold to [[Var]], the [[Fellow Traveler]], or used in medicine brewing.
 
|}
 
|}
   
 
==Other==
 
==Other==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Item !! Description !! Details !! Use
+
! Item !! Description & Details !! Use
|-
 
| [[File:Beetle.png|50x50px|link=Beetle]]<br/>[[Beetle]]|| A surprising, if useless, find in autumn. || Some fifteen years ago, the Soul-and-a-Halves, the gang of children who are defined by sharing special bonds with their pets, actually considered to allow flower chafers as their "Halves" due to the beetles "looking as though they knew something". The idea was quickly abandoned as ridiculous. || Can be traded with certain children.
 
 
|-
 
|-
  +
|[[File:Beetle.png|50x50px|link=Beetle]]<br/>[[Beetle]]
| [[File:BloodyBandage.png|50x50px|link=Bloody Bandage]]<br/>[[Bloody Bandage]]|| This is a dead item. Someone created it by using a bandage. || According to sanitary procedures, any object that bears the trace of a deceased person's blood must be burned. According to local belief, it's pointless since the blood will simply appear elsewhere. || Can be sold at the [[Fellow Traveler|Dead Item Shop]].
 
  +
|width="48%"|A surprising, if useless, find in autumn. <br/>
 
Some fifteen years ago, the Soul-and-a-Halves, the gang of children who are defined by sharing special bonds with their pets, actually considered to allow flower chafers as their "Halves" due to the beetles "looking as though they knew something". The idea was quickly abandoned as ridiculous.
  +
|width="48%"|Can be traded with certain children.
 
|-
 
|-
  +
|[[File:BloodyBandage.png|50x50px|link=Bloody Bandage]]<br/>[[Bloody Bandage]]
| [[File:Bracelet.png|50x50px|link=Bracelet]]<br/>[[Bracelet]]|| Worn to cut off the flow of warmth between the heart and the ring finger. Too small for me. || A human body is the sum of its circulation. But it often needs to be interrupted for certain medical procedures. || Can be used in bartering.
 
  +
|This is a dead item. Someone created it by using a bandage.<br/>
 
According to sanitary procedures, any object that bears the trace of a deceased person's blood must be burned. According to local belief, it's pointless since the blood will simply appear elsewhere.
  +
|Can be sold at the [[Fellow Traveler|Dead Item Shop]].
 
|-
 
|-
  +
|[[File:Bracelet.png|50x50px|link=Bracelet]]<br/>[[Bracelet]]|
| [[File:BrokenAmpoule.png|50x50px|link=Broken Ampoule]]<br/>[[Broken Ampoule]]|| This is a dead item. The carcass of an ampoule of morphine. || Items used to improve health die. Who could possibly want this? || Can be sold at the [[Fellow Traveler|Dead Item Shop]].
 
  +
|Worn to cut off the flow of warmth between the heart and the ring finger. Too small for me.<br/>
  +
A human body is the sum of its circulation. But it often needs to be interrupted for certain medical procedures.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:BrokenAmpoule.png|50x50px|link=Broken Ampoule]]<br/>[[Broken Ampoule]]
| [[File:BrokenScissors.png|50x50px|link=Broken Scissors]]<br/>[[Broken Scissors]]|| The Moerae must have been in a hurry. || It's said that [[The Changeling|Clara the Changeling]], a thief girl who claims to be a saint, can repair any sharp object just as easily as she cures the sand pest, simply by laying her hands on it. || Can be used in bartering.
 
  +
|This is a dead item. The carcass of an ampoule of morphine.<br/>
  +
Items used to improve health die. Who could possibly want this?
  +
|Can be sold at the [[Fellow Traveler|Dead Item Shop]].
 
|-
 
|-
  +
|[[File:BrokenScissors.png|50x50px|link=Broken Scissors]]<br/>[[Broken Scissors]]
| [[File:BullBell.png|50x50px|link=Bull Bell]]<br/>[[Bull Bell]]|| Did it bring luck to the one who wore it? || This bell's inner surface is marked with sigils from the secret, sacred steppe alphabet. Like a human body, its inside mirrors the universe. || Can be used in bartering.
 
  +
|The Moerae must have been in a hurry.<br/>
 
It's said that [[The Changeling|Clara the Changeling]], a thief girl who claims to be a saint, can repair any sharp object just as easily as she cures the sand pest, simply by laying her hands on it.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:BullBell.png|50x50px|link=Bull Bell]]<br/>[[Bull Bell]]
| [[File:Button.png|50x50px|link=Button]]<br/>[[Button]]|| A trifle to a human, but a whole eye to a doll. || Murky is said to have a doll, but no one's ever seen it. Perhaps it simply lives all over [[the Town]]? || Can be used in bartering.
 
  +
|Did it bring luck to the one who wore it?<br/>
 
This bell's inner surface is marked with sigils from the secret, sacred steppe alphabet. Like a human body, its inside mirrors the universe.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Button.png|50x50px|link=Button]]<br/>[[Button]]
| [[File:CandleStub.png|50x50px|link=Candle Stub]]<br/>[[Candle Stub]]|| The stub of a nuptial candle. It smells of Earth. || They say when Wild [[Nina Kaina]], the Dark Mistress of our town, so much as glanced at candles, they'd bow to her–even without wind. || Can be used in bartering.
 
  +
|A trifle to a human, but a whole eye to a doll.<br/>
 
Murky is said to have a doll, but no one's ever seen it. Perhaps it simply lives all over [[the Town]]?
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:CandleStub.png|50x50px|link=Candle Stub]]<br/>[[Candle Stub]]
| [[File:Chalk.png|50x50px|link=Chalk]]<br/>[[Chalk]]|| A piece of chalk. Used to draw lines. || The world is one whole, having form only where it is divided. Some Lines are natural; others, man-made. Chalk, composed of the dead bodies of sea creatures, is a good tool for setting boundaries. || Can be used in bartering.
 
  +
|The stub of a nuptial candle. It smells of Earth.<br/>
 
They say when Wild [[Nina Kaina]], the Dark Mistress of our town, so much as glanced at candles, they'd bow to her–even without wind.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Chalk.png|50x50px|link=Chalk]]<br/>[[Chalk]]
| [[File:Charm.png|50x50px|link=Charm]]<br/>[[Charm]]|| Averts bad fortune. Unhelpful to me, but some people value it. || You can't bring about good fortune--but you can craft it, like this handwoven charm. I suppose I could trade it for something. || Can be used in bartering.
 
  +
|A piece of chalk. Used to draw lines.<br/>
 
The world is one whole, having form only where it is divided. Some Lines are natural; others, man-made. Chalk, composed of the dead bodies of sea creatures, is a good tool for setting boundaries.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Charm.png|50x50px|link=Charm]]<br/>[[Charm]]
| [[File:Chisel.png|50x50px|link=Chisel]]<br/>[[Chisel]]|| Used to mark and sharpen tools. Handy when fixing bladed weapons and simple machinery. || Rumor has it, [[Georgy Kain]] carved the statue in [[The Crucible]]'s yard with his own hands. Drivel. Why would a Judge waste his time on that? || Can be used to repair [[Knife|knives]] or [[Scalpel|scalpels]], or used in bartering.
 
  +
|Averts bad fortune. Unhelpful to me, but some people value it.<br/>
 
You can't bring about good fortune--but you can craft it, like this handwoven charm. I suppose I could trade it for something.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Chisel.png|50x50px|link=Chisel]]<br/>[[Chisel]]
|[[File:DragonflyEye.png|50x50px|link=Twyrine#.22Dragonfly_Eye.22_.28Pathologic_2.29]]<br/>[[Twyrine#.22Dragonfly_Eye.22_.28Pathologic_2.29|"Dragonfly Eye"]]|| An incredibly rare concoction made of twyre berries. When consumed, it reveals several points of interest in the Town. || Twyre berries are rarely picked. Few people ever see this potion. Perhaps fate is thanking me for lending [[Ice-Pick Lodge|someone]] assistance in the past? || Can be consumed to mark points on the map, leading to events or boxes of items.
 
  +
|Used to mark and sharpen tools. Handy when fixing bladed weapons and simple machinery.<br/>
  +
Rumor has it, [[Georgy Kain]] carved the statue in [[The Crucible]]'s yard with his own hands. Drivel. Why would a Judge waste his time on that?
  +
|Can be used to repair [[Knife|knives]] or [[Scalpel|scalpels]], or used in bartering.
 
|-
 
|-
  +
|[[File:DragonflyEye.png|50x50px|link=Twyrine#.22Dragonfly_Eye.22_.28Pathologic_2.29]]<br/>[[Twyrine#.22Dragonfly_Eye.22_.28Pathologic_2.29|"Dragonfly Eye"]]
| [[File:EmptyBottle.png|50x50px|link=Empty Bottle]]<br/>[[Empty Bottle]]|| A clean bottle. Can be filled with water. || No one drinks water from the Gorkhon river in our town, which is quite sensible. No one digs wells either, which is less so. Clear drinkable water is not a luxury, but is valued. It is brought from the steppe, and people can often tell which spring it is from by the taste. || Can be filled with water to become [[Water Bottle]], infected water to become [[Water_Bottle#Muddy_Water_.28Pathologic_2.29|Murky Water]], or blood to become [[Blood]].
 
  +
|An incredibly rare concoction made of twyre berries. When consumed, it reveals several points of interest in the Town.<br/>
  +
Twyre berries are rarely picked. Few people ever see this potion. Perhaps fate is thanking me for lending [[Ice-Pick Lodge|someone]] assistance in the past?
  +
|Can be consumed to mark points on the map, leading to events or boxes of items.
 
|-
 
|-
  +
|[[File:EmptyBottle.png|50x50px|link=Empty Bottle]]<br/>[[Empty Bottle]]
| [[File:BoatToken.png|50x50px|link="Fingernail"]]<br/>[["Fingernail"]]|| The ferryman requires payment before he'll let me on the boat. This odd coin will do. || Kids play "Mice and Guardians" with these. The rules of the game are unknown, but the rumors say they change every day. || Can be given to the [[Worms|Boaters]] to travel across [[The Town]].
 
  +
|A clean bottle. Can be filled with water.<br/>
 
No one drinks water from the Gorkhon river in our town, which is quite sensible. No one digs wells either, which is less so. Clear drinkable water is not a luxury, but is valued. It is brought from the steppe, and people can often tell which spring it is from by the taste.
  +
|Can be filled with water to become [[Water Bottle]], infected water to become [[Water_Bottle#Muddy_Water_.28Pathologic_2.29|Murky Water]], or blood to become [[Blood]].
 
|-
 
|-
  +
|[[File:BoatToken.png|50x50px|link="Fingernail"]]<br/>[["Fingernail"]]
| [[File:FishingHooks.png|50x50px|link=Fishing Hooks]]<br/>[[Fishing Hooks]]|| Sharp objects are regarded as dangerous and thus frowned on by the locals. || [[The Changeling|Clara]] the deranged says that everyone has a hook to grab. But she's a manipulator. What everyone actually has is a knot to untie. || Can be used in bartering.
 
  +
|The ferryman requires payment before he'll let me on the boat. This odd coin will do.<br/>
  +
Kids play "Mice and Guardians" with these. The rules of the game are unknown, but the rumors say they change every day.
  +
|Can be given to the [[Worms|Boaters]] to travel across [[The Town]].
 
|-
 
|-
  +
|[[File:FishingHooks.png|50x50px|link=Fishing Hooks]]<br/>[[Fishing Hooks]]
| [[File:Grindstone.png|50x50px|link=Grindstone]]<br/>[[Grindstone]]|| Used to sharpen knives, scissors... and scalpels. || Sharp objects are frowned upon, for they are capable of disrupting the sacred wholeness of the body. But you can't cut bread with tradition, so people end up breaking the rule. || Can be used by [[Townsfolk|townsfolk]] to repair [[Scalpel|Scalpels]].
 
  +
|Sharp objects are regarded as dangerous and thus frowned on by the locals.<br/>
 
[[The Changeling|Clara]] the deranged says that everyone has a hook to grab. But she's a manipulator. What everyone actually has is a knot to untie.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Grindstone.png|50x50px|link=Grindstone]]<br/>[[Grindstone]]
| [[File:Marbles.png|50x50px|link=Marbles]]<br/>[[Marbles]]|| Children give them names. They believe you can find a lost marble by calling after it. || No one knows how marbles appear in [[the Town]]. No one makes or delivers them. They simply pop up here and there; on the floor, under the pillow, or right on the ground. || Can be used in bartering.
 
  +
|Used to sharpen knives, scissors... and scalpels.<br/>
 
Sharp objects are frowned upon, for they are capable of disrupting the sacred wholeness of the body. But you can't cut bread with tradition, so people end up breaking the rule.
  +
|Can be used by [[Townsfolk|townsfolk]] to repair [[Scalpel|Scalpels]].
 
|-
 
|-
  +
|[[File:Marbles.png|50x50px|link=Marbles]]<br/>[[Marbles]]
| [[File:Match.png|50x50px|link=Match]]<br/>[[Match]]|| Can't light an oil lamp without one. || One must recall that which is most dear to them ''before'' the match burns out, or the whole thing won't work. || Can be used in bartering or used to light the Lantern.
 
  +
|Children give them names. They believe you can find a lost marble by calling after it.<br/>
 
No one knows how marbles appear in [[the Town]]. No one makes or delivers them. They simply pop up here and there; on the floor, under the pillow, or right on the ground.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Match.png|50x50px|link=Match]]<br/>[[Match]]
| [[File:MetalScrap.png|50x50px|link=Metal Scrap]]<br/>[[Metal Scrap]]|| Invaluable if one needs to fix a gun or a relatively complex contraption. || [[Big Vlad]]'s factories are one of the few stable workplaces in the Town. Unfortunately, he keenly remembers that 'stable' can have several meanings. || Can be traded [with who?] and used to repair machines in [[The Haruspex]]'s route.
 
  +
|Can't light an oil lamp without one.<br/>
 
One must recall that which is most dear to them ''before'' the match burns out, or the whole thing won't work.
  +
|Can be used in bartering or used to light the Lantern.
 
|-
 
|-
  +
|[[File:MetalScrap.png|50x50px|link=Metal Scrap]]<br/>[[Metal Scrap]]
| [[File:Needle.png|50x50px|link=Needle]]<br/>[[Needle]]|| As piercing as a wise person's stare. Can be used to pick small locks, such as the ones in cabinet drawers. || They say that when [[Lara Ravel]] pricked her finger with a needle, no blood was drawn, and she hasn't ever fallen asleep since. || Can be used to pick small locks or used in bartering.
 
  +
|Invaluable if one needs to fix a gun or a relatively complex contraption.<br/>
  +
[[Big Vlad]]'s factories are one of the few stable workplaces in the Town. Unfortunately, he keenly remembers that 'stable' can have several meanings.
  +
|Can be traded [with who?] and used to repair machines in [[The Haruspex]]'s route.
 
|-
 
|-
  +
|[[File:Needle.png|50x50px|link=Needle]]<br/>[[Needle]]
| [[File:Package.png|50x50px|link=Package]]<br/>[[Package]]|| Contains unknown useful items. Unfold to extract them. || Barter has a long history in our community. It has many styles, such as "tit for tat." Sometimes, people even blindly swap wrapped items. || Can be opened to receive several random items.
 
  +
|As piercing as a wise person's stare. Can be used to pick small locks, such as the ones in cabinet drawers.<br/>
  +
They say that when [[Lara Ravel]] pricked her finger with a needle, no blood was drawn, and she hasn't ever fallen asleep since.
  +
|Can be used to pick small locks or used in bartering.
 
|-
 
|-
  +
|[[File:Package.png|50x50px|link=Package]]<br/>[[Package]]
| [[File:PocketWatch.png|50x50px|link=Pocket Watch]]<br/>[[Pocket Watch]]|| Recently stopped. This means that the owner most likely died. || [[Victor Kain]] never carries a watch around, but always knows the correct time, down to the second. We've tested him. Can he tell by the stars? || Can be opened to receive several random items.
 
  +
|Contains unknown useful items. Unfold to extract them.<br/>
 
Barter has a long history in our community. It has many styles, such as "tit for tat." Sometimes, people even blindly swap wrapped items.
  +
|Can be opened to receive several random items.
 
|-
 
|-
  +
|[[File:PocketWatch.png|50x50px|link=Pocket Watch]]<br/>[[Pocket Watch]]
| [[File:Ring.png|50x50px|link=Ring]]<br/>[[Ring]]|| It circles back, like time. Equally precious. || "Ding-a-ding,<br>Hear the ring ring..." || Can be used in bartering.
 
  +
|Recently stopped. This means that the owner most likely died.<br/>
 
[[Victor Kain]] never carries a watch around, but always knows the correct time, down to the second. We've tested him. Can he tell by the stars?
  +
|Can be opened to receive several random items.
 
|-
 
|-
  +
|[[File:Ring.png|50x50px|link=Ring]]<br/>[[Ring]]|
  +
|It circles back, like time. Equally precious.<br/>
  +
"Ding-a-ding,<br>Hear the ring ring..."
  +
|Can be used in bartering.
 
|-
 
|-
| [[File:SafetyPin.png|50x50px|link=Safety Pin]]<br/>[[Safety Pin]]|| Both safe and unsafe at the same time. || [[Murky]] the orphan says that safety pins are like people: open or closed, they always have a pointy end. || Can be used in bartering.
+
|[[File:SafetyPin.png|50x50px|link=Safety Pin]]<br/>[[Safety Pin]]
  +
|Both safe and unsafe at the same time.<br/>
  +
[[Murky]] the orphan says that safety pins are like people: open or closed, they always have a pointy end.
  +
|Can be used in bartering.
 
|-
 
|-
| [[File:ScrapName.png|50x50px|link=Scrap Name]]<br/>[[Scrap Name]]|| When a person is done with their name, they discard it. || People in this town are like a flight of birds, and birds don't require names. Individuality is overrated. || Can be traded at the [[Fellow Traveler|Dead Item Shop]].
+
|[[File:ScrapName.png|50x50px|link=Scrap Name]]<br/>[[Scrap Name]]
  +
|When a person is done with their name, they discard it.<br/>
  +
People in this town are like a flight of birds, and birds don't require names. Individuality is overrated.
  +
|Can be traded at the [[Fellow Traveler|Dead Item Shop]].
 
|-
 
|-
  +
|[[File:Sewbox.png|50x50px|link=Sew Box]]<br/>[[Sew Box]]
| [[File:Sewbox.png|50x50px|link=Sew Box]]<br/>[[Sew Box]] || Smells of home. Useful for intricate sewing and mending. || [[Lara Ravel|Gravel]] once knitted a sweater for me. I asked her why it was blue. She told me that blue is the color of morons, and never made me another. || Can be used for clothing repairs.
 
  +
|Smells of home. Useful for intricate sewing and mending.<br/>
 
[[Lara Ravel|Gravel]] once knitted a sweater for me. I asked her why it was blue. She told me that blue is the color of morons, and never made me another.
  +
|Can be used for clothing repairs.
 
|-
 
|-
| [[File:Soap.png|50x50px|link=Soap]]<br/>[[Soap]]|| A bar of common soap. || Nothing fancy, but soap is the best way to maintain hygiene. Essential. || Can be used for bartering.
+
|[[File:Soap.png|50x50px|link=Soap]]<br/>[[Soap]]
  +
|A bar of common soap.<br/>
  +
Nothing fancy, but soap is the best way to maintain hygiene. Essential.
  +
|Can be used for bartering.
 
|-
 
|-
| [[File:Spindle.png|50x50px|link=Spindle]]<br/>[[Spindle]]|| It's almost out of thread. || [[Victoria Olgimskaya]] used to spin. Only for show, of course. What's there to spin when your husband slaughters bulls instead of herding sheep? || Can be used for bartering.
+
|[[File:Spindle.png|50x50px|link=Spindle]]<br/>[[Spindle]]
  +
|It's almost out of thread.<br/>
  +
[Victoria Olgimskaya]] used to spin. Only for show, of course. What's there to spin when your husband slaughters bulls instead of herding sheep?
  +
|Can be used for bartering.
 
|-
 
|-
  +
|[[File:Spring.png|50x50px|link=Spring]]<br/>[[Spring]]
| [[File:Spring.png|50x50px|link=Spring]]<br/>[[Spring]]|| A rusty metal spring. Useful to fix all kinds of tools. || Industrialization granted the local workers new rights and fixed working hours. All it asked in return was their free will. || Can be used in bartering and used to repair machines in [[The Haruspex]]'s route.
 
  +
|A rusty metal spring. Useful to fix all kinds of tools.<br/>
  +
Industrialization granted the local workers new rights and fixed working hours. All it asked in return was their free will.
  +
|Can be used in bartering and used to repair machines in [[The Haruspex]]'s route.
 
|-
 
|-
  +
|[[File:StraightRazor.png|50x50px|link=Straight Razor]]<br/>[[Straight Razor]]
| [[File:StraightRazor.png|50x50px|link=Straight Razor]]<br/>[[Straight Razor]]|| Too wonky to be used as a weapon or surgical instrument, but kids love it. || Ten years ago, local bandits used to call themselves "barbers" and brandish a particular style of razors as a mark of their identity. I wonder what became of that culture. || Can be used to repair knives and scalpels or used in bartering.
 
  +
| Too wonky to be used as a weapon or surgical instrument, but kids love it.<br/>
 
Ten years ago, local bandits used to call themselves "barbers" and brandish a particular style of razors as a mark of their identity. I wonder what became of that culture.
  +
|Can be used to repair knives and scalpels or used in bartering.
 
|-
 
|-
  +
|[[File:Thimble.png|50x50px|link=Thimble]]<br/>[[Thimble]]
| [[File:Thimble.png|50x50px|link=Thimble]]<br/>[[Thimble]]|| Useless in a town that forbids sharp objects. Still good for sewing. || Young ladies of good upbringing are often taught embroidery. But young [[Capella]] never uses a thimble. A Mistress must sense a needle's path; if she doesn't, she deserves the consequences. || Can be used by [[Townsfolk|townsfolk]] to repair [[Clothes|clothes]].
 
  +
|Useless in a town that forbids sharp objects. Still good for sewing.<br/>
 
Young ladies of good upbringing are often taught embroidery. But young [[Capella]] never uses a thimble. A Mistress must sense a needle's path; if she doesn't, she deserves the consequences.
  +
|Can be used by [[Townsfolk|townsfolk]] to repair [[Clothes|clothes]].
 
|-
 
|-
  +
|[[File:Thread.png|50x50px|link=Thread]]<br/>[[Thread]]
| [[File:Thread.png|50x50px|link=Thread]]<br/>[[Thread]]|| Ties that which is torn; fates, if it's red. || Serious surgery requires thread, but in the field there's often no time to sew together wounds. Bandages and tourniquets have to do. || Can be used in bartering, repairing clothes, or upgrading inventory.
 
  +
|Ties that which is torn; fates, if it's red.<br/>
 
Serious surgery requires thread, but in the field there's often no time to sew together wounds. Bandages and tourniquets have to do.
  +
|Can be used in bartering, repairing clothes, or upgrading inventory.
 
|-
 
|-
  +
|[[File:Toolkit.png|50x50px|link=Toolkit]]<br/>[[Toolkit]]
| [[File:Toolkit.png|50x50px|link=Toolkit]]<br/>[[Toolkit]]|| Used to make complicated repairs. || According to [[Stakh]], no self-respecting person would use such a kit; any decent master gathers their own collection of gears and scrap, instead of relying on premade solutions.<p>Yet another thing we all do wrong, according to Stakh. || Can be used to repair or upgrade the alembic in the [[Haruspex's Lair|Lair]].
 
  +
|Used to make complicated repairs.<br/>
 
According to [[Stakh]], no self-respecting person would use such a kit; any decent master gathers their own collection of gears and scrap, instead of relying on premade solutions.<p>Yet another thing we all do wrong, according to Stakh.
  +
|Can be used to repair or upgrade the alembic in the [[Haruspex's Lair|Lair]].
 
|-
 
|-
| [[File:Tweezers.png|50x50px|link=Tweezers]]<br/>[[Tweezers]]|| Useful to repair delicate equipment || Some kids sort their stamp collection with these; others tear wings off bugs. || Can be used in bartering.
+
|[[File:Tweezers.png|50x50px|link=Tweezers]]<br/>[[Tweezers]]
  +
|Useful to repair delicate equipment.<br/>
  +
Some kids sort their stamp collection with these; others tear wings off bugs.
  +
|Can be used in bartering.
 
|-
 
|-
  +
|[[File:Twyrine.png|50x50px|link=Twyrine]]<br/>[[Twyrine]]
| [[File:Twyrine.png|50x50px|link=Twyrine]]<br/>[[Twyrine]]|| A herbal infusion. Drink to reveal places and events hidden from naked eyes. || The town speaks. It calls to me. But it's hard to hear it over the rustle of my own thoughts. When they're shushed, though, one can sense the pulse of life all over the village. || Can be consumed to mark points on the map, leading to events or boxes of items.
 
  +
|A herbal infusion. Drink to reveal places and events hidden from naked eyes.<br/>
 
The town speaks. It calls to me. But it's hard to hear it over the rustle of my own thoughts. When they're shushed, though, one can sense the pulse of life all over the village.
  +
|Can be consumed to mark points on the map, leading to events or boxes of items.
 
|}
 
|}
 
|-|
 
|-|

Revision as of 23:02, 25 March 2020

Most creators of in-game universes are aiming for minimal ambiguity in their worldbuilding. Our understanding of our goals is fundamentally different! We aim for the opposite things. Ambiguity. Doubt. Subtext. Layers of meaning. The owls not being what they seem.

Of course, sometimes a bullet’s just a bullet, and a barking dog is a dog that’s barking. However, the mass of ambiguous, fluid things is a critically important part of our setting. Does the outline of that chair resemble a guillotine? Great; our kind of chair. Is there something priestly about this butcher? Fantastic; let them scratch their heads.

This doesn’t just apply to adding meaning to the simple things; the converse is also true— direct references and allegories should be reduced to small hints.

Pathologic 2 art book



Currency

Item Description & Details Use
Money.png
Money
Oddly enough, money is used to buy items in shops. Offering it during common street barter, however, would be seen as offensive.

Can be used to buy items in Stores, Bad Grief's Nest, Andrey Stamatin's Broken Heart, and Var's Shop.

On the third day of the epidemic local prices went through the roof; now, on the eighth day, very few people agree to actually trade for money, preferring barter instead. The latter is more cumbersome, but can yield lucrative rewards.
InquisitorCoupons.png
Inquisitorial Coupon
Food is only sold for these now..

The sword is mightier than the pen... unless it's an inquisitorial pen.

Can be traded in stores for food after the arrival of Aglaya Lilich.

Quest Item

Item Description & Details Use
Baby.png
Baby
It's hard to tell under all the covers, but it's a living baby. It should be brought to the Town Hall.

It feels strange to carry a baby like an item, but now isn't the time to be sentimental.

Collected during baby rescues in infected districts. Can be brought to the Town Hall for a reward.
Key.png
Key With No Lock
It's a secret. It has "F." scratched on it.

Small. It's a key to a box or a drawer, not a door. It reflects light at odd angles.

Given by Grace on behalf of the deceased Peter Stamatin, to give to Andrey Stamatin.
Leash.png
Leash
Made of sturdy leather. Whoever gets leashed by it, won't get away. Kids value it.

All Soul-and-a-Halves have a leash. I think they represent humility towards their four-legged Halves. Is this one Licka's? Or is it trickier than that?

Obtained from Notkin for a quest on Day 1 of The Haruspex's route. Can be given to Licka to send him back to the Soul-and-a-Halves to be put on trial. Can also be traded for shmowder with a Doghead girl in The Nutshell.
Note.png
List
A list of names. The handwriting is clearly father's. I need to unfold this to read.

1. Sticky, 2. Capella, 3. Murky, 4. Notkin, 5. Khan, 6. Grace, 7. Taya Tycheek, 8. Udurgh

Obtained from Aspity for a quest on Day 2 of The Haruspex's route.
Note.png
Note
A note from Vlad Olgimsky... junior. Unfold to read.

"I've found a spare key, but these key thefts (?) are becoming concerning. Your equipment is far from cheap, is it not? It would serve no one if it gets stolen.

And do keep in mind that if our small arrangement is uncovered, I too will have to bear the consequences.

-V.O."

Obtained from a box in Isidor's house for a quest on Day 2 of The Haruspex's route.
Note.png
Pass
This paper should be enough for guards to let me near my own house.

A pass, signed and stamped by Saburov.

Given by Alexander Saburov if the Haruspex does not return to his father's home on time.
Key.png
Rusty Key
Unlocks an abandoned room in the Factory. A useful find, since I'm now homeless...

[No Touch information.]

Once obtained from a box in Isidor's house for a quest on Day 2 of The Haruspex's route. Used to open the door into an abandoned room in the Factory. No longer in the game.

Organs

Currency

Item Description & Details Use
Blood.png
Blood
A blood-filled flask.

Blood is one of the primal elements. It bears life and death. They say that a bloodless man is immortal.

Can be sold to Var, the Fellow Traveler, or used in medicine brewing.
InfectedBrain.png
Infected Brain
A section of brain tissue. Crossed with defects.

Rumor has it, sand pest can be transmitted through word and thought. Bullshit... it has to be bullshit.

Can be sold to the Fellow Traveler, or used in medicine brewing.
InfectedHeart.png
Infected Heart
Ulcerous, yet still almost alive.

"Every object has a heartbeat. Can you hear it?"

Can be sold to the Fellow Traveler, or used in medicine brewing.
InfectedKidney.png
Infected Kidney
A sick human kidney.

"Emshen" means "a doctor", or someone who knows the Lines. "Erdem" means "a wise man", who doesn't know them. Speaking in more modern terms, "erdem" would refer to a scientist.

Can be sold to the Fellow Traveler, or used in medicine brewing.
InfectedLiver.png
Infected Liver
A sick human liver.

A body is not to be cut open. It's only allowed for menkhu - wise men who know where a body wants to give - and butchers, who accept sin. The word for butcher, "yaragachin", also means "surgeon."

Can be sold to the Fellow Traveler, or used in medicine brewing.
KidneyRight.png
Kidney
A human kidney.

According to the steppe beliefs, the body is a perfect representation of the Universe. However, the steppe people are not so naive as to correlate organs and bones to cosmic or geographical features. What they refer to are, first and foremost, connections and circulations.

Can be sold to Var, the Fellow Traveler, or used in medicine brewing.
Liver.png
Liver
A human liver.

Cutting open any bodies, including human, is taboo in our town. According to the "Baur Meges" steppe myth, the wholeness, harmony, and finiteness of the body are sacred. Only a person who ppossesses knowledge has the caste right to break this wholeness. Such people are allowed to work as doctors, butchers, or tattoo makers.

Can be sold to Var, the Fellow Traveler, or used in medicine brewing.
Heart.png
Heart
A hot, almost-beating heart.

In the steppe lore, the center of mind and knowledge is the liver, while the center of feeling and emotion is the lower guts. They view the heart as a less crucial and rather mechanical organ that simply pumps life around, oddly arriving at a consensus with science-based medicine.

Can be sold to Var, the Fellow Traveler, or used in medicine brewing.
InfectedBlood.png
Infected Blood
Can be used like any other infected organ.

Along the Layers of the body, Blood is often mentioned; at other times, Flesh; but rarely as two separate Layers. Blood is flesh. "We are of the same blood, you and I." "You are flesh of our flesh."

Can be sold to the Fellow Traveler, or used in medicine brewing.
Brain.png
Brain
A section of brain tissue.

"Blood is only a stream of red and white blood cells. Sure, they contain information, but how can anything compare to the magnificence of the brain?" Dankovsky once demanded.
Yet a brain is only dull meat.

Can be sold to Var, the Fellow Traveler, or used in medicine brewing.

Other

Item Description & Details Use
Beetle.png
Beetle
A surprising, if useless, find in autumn.

Some fifteen years ago, the Soul-and-a-Halves, the gang of children who are defined by sharing special bonds with their pets, actually considered to allow flower chafers as their "Halves" due to the beetles "looking as though they knew something". The idea was quickly abandoned as ridiculous.

Can be traded with certain children.
BloodyBandage.png
Bloody Bandage
This is a dead item. Someone created it by using a bandage.

According to sanitary procedures, any object that bears the trace of a deceased person's blood must be burned. According to local belief, it's pointless since the blood will simply appear elsewhere.

Can be sold at the Dead Item Shop.
Bracelet.png
Bracelet|
Worn to cut off the flow of warmth between the heart and the ring finger. Too small for me.

A human body is the sum of its circulation. But it often needs to be interrupted for certain medical procedures.

Can be used in bartering.
BrokenAmpoule.png
Broken Ampoule
This is a dead item. The carcass of an ampoule of morphine.

Items used to improve health die. Who could possibly want this?

Can be sold at the Dead Item Shop.
BrokenScissors.png
Broken Scissors
The Moerae must have been in a hurry.

It's said that Clara the Changeling, a thief girl who claims to be a saint, can repair any sharp object just as easily as she cures the sand pest, simply by laying her hands on it.

Can be used in bartering.
BullBell.png
Bull Bell
Did it bring luck to the one who wore it?

This bell's inner surface is marked with sigils from the secret, sacred steppe alphabet. Like a human body, its inside mirrors the universe.

Can be used in bartering.
Button.png
Button
A trifle to a human, but a whole eye to a doll.

Murky is said to have a doll, but no one's ever seen it. Perhaps it simply lives all over the Town?

Can be used in bartering.
CandleStub.png
Candle Stub
The stub of a nuptial candle. It smells of Earth.

They say when Wild Nina Kaina, the Dark Mistress of our town, so much as glanced at candles, they'd bow to her–even without wind.

Can be used in bartering.
Chalk.png
Chalk
A piece of chalk. Used to draw lines.

The world is one whole, having form only where it is divided. Some Lines are natural; others, man-made. Chalk, composed of the dead bodies of sea creatures, is a good tool for setting boundaries.

Can be used in bartering.
Charm.png
Charm
Averts bad fortune. Unhelpful to me, but some people value it.

You can't bring about good fortune--but you can craft it, like this handwoven charm. I suppose I could trade it for something.

Can be used in bartering.
Chisel.png
Chisel
Used to mark and sharpen tools. Handy when fixing bladed weapons and simple machinery.

Rumor has it, Georgy Kain carved the statue in The Crucible's yard with his own hands. Drivel. Why would a Judge waste his time on that?

Can be used to repair knives or scalpels, or used in bartering.
DragonflyEye.png
"Dragonfly Eye"
An incredibly rare concoction made of twyre berries. When consumed, it reveals several points of interest in the Town.

Twyre berries are rarely picked. Few people ever see this potion. Perhaps fate is thanking me for lending someone assistance in the past?

Can be consumed to mark points on the map, leading to events or boxes of items.
EmptyBottle.png
Empty Bottle
A clean bottle. Can be filled with water.

No one drinks water from the Gorkhon river in our town, which is quite sensible. No one digs wells either, which is less so. Clear drinkable water is not a luxury, but is valued. It is brought from the steppe, and people can often tell which spring it is from by the taste.

Can be filled with water to become Water Bottle, infected water to become Murky Water, or blood to become Blood.
BoatToken.png
"Fingernail"
The ferryman requires payment before he'll let me on the boat. This odd coin will do.

Kids play "Mice and Guardians" with these. The rules of the game are unknown, but the rumors say they change every day.

Can be given to the Boaters to travel across The Town.
FishingHooks.png
Fishing Hooks
Sharp objects are regarded as dangerous and thus frowned on by the locals.

Clara the deranged says that everyone has a hook to grab. But she's a manipulator. What everyone actually has is a knot to untie.

Can be used in bartering.
Grindstone.png
Grindstone
Used to sharpen knives, scissors... and scalpels.

Sharp objects are frowned upon, for they are capable of disrupting the sacred wholeness of the body. But you can't cut bread with tradition, so people end up breaking the rule.

Can be used by townsfolk to repair Scalpels.
Marbles.png
Marbles
Children give them names. They believe you can find a lost marble by calling after it.

No one knows how marbles appear in the Town. No one makes or delivers them. They simply pop up here and there; on the floor, under the pillow, or right on the ground.

Can be used in bartering.
Match.png
Match
Can't light an oil lamp without one.

One must recall that which is most dear to them before the match burns out, or the whole thing won't work.

Can be used in bartering or used to light the Lantern.
MetalScrap.png
Metal Scrap
Invaluable if one needs to fix a gun or a relatively complex contraption.

Big Vlad's factories are one of the few stable workplaces in the Town. Unfortunately, he keenly remembers that 'stable' can have several meanings.

Can be traded [with who?] and used to repair machines in The Haruspex's route.
Needle.png
Needle
As piercing as a wise person's stare. Can be used to pick small locks, such as the ones in cabinet drawers.

They say that when Lara Ravel pricked her finger with a needle, no blood was drawn, and she hasn't ever fallen asleep since.

Can be used to pick small locks or used in bartering.
Package.png
Package
Contains unknown useful items. Unfold to extract them.

Barter has a long history in our community. It has many styles, such as "tit for tat." Sometimes, people even blindly swap wrapped items.

Can be opened to receive several random items.
PocketWatch.png
Pocket Watch
Recently stopped. This means that the owner most likely died.

Victor Kain never carries a watch around, but always knows the correct time, down to the second. We've tested him. Can he tell by the stars?

Can be opened to receive several random items.
Ring.png
Ring|
It circles back, like time. Equally precious.

"Ding-a-ding,
Hear the ring ring..."

Can be used in bartering.
SafetyPin.png
Safety Pin
Both safe and unsafe at the same time.

Murky the orphan says that safety pins are like people: open or closed, they always have a pointy end.

Can be used in bartering.
ScrapName.png
Scrap Name
When a person is done with their name, they discard it.

People in this town are like a flight of birds, and birds don't require names. Individuality is overrated.

Can be traded at the Dead Item Shop.
Sewbox.png
Sew Box
Smells of home. Useful for intricate sewing and mending.

Gravel once knitted a sweater for me. I asked her why it was blue. She told me that blue is the color of morons, and never made me another.

Can be used for clothing repairs.
Soap.png
Soap
A bar of common soap.

Nothing fancy, but soap is the best way to maintain hygiene. Essential.

Can be used for bartering.
Spindle.png
Spindle
It's almost out of thread.

[Victoria Olgimskaya]] used to spin. Only for show, of course. What's there to spin when your husband slaughters bulls instead of herding sheep?

Can be used for bartering.
Spring.png
Spring
A rusty metal spring. Useful to fix all kinds of tools.

Industrialization granted the local workers new rights and fixed working hours. All it asked in return was their free will.

Can be used in bartering and used to repair machines in The Haruspex's route.
StraightRazor.png
Straight Razor
Too wonky to be used as a weapon or surgical instrument, but kids love it.

Ten years ago, local bandits used to call themselves "barbers" and brandish a particular style of razors as a mark of their identity. I wonder what became of that culture.

Can be used to repair knives and scalpels or used in bartering.
Thimble.png
Thimble
Useless in a town that forbids sharp objects. Still good for sewing.

Young ladies of good upbringing are often taught embroidery. But young Capella never uses a thimble. A Mistress must sense a needle's path; if she doesn't, she deserves the consequences.

Can be used by townsfolk to repair clothes.
Thread.png
Thread
Ties that which is torn; fates, if it's red.

Serious surgery requires thread, but in the field there's often no time to sew together wounds. Bandages and tourniquets have to do.

Can be used in bartering, repairing clothes, or upgrading inventory.
Toolkit.png
Toolkit
Used to make complicated repairs.
According to Stakh, no self-respecting person would use such a kit; any decent master gathers their own collection of gears and scrap, instead of relying on premade solutions.

Yet another thing we all do wrong, according to Stakh.

Can be used to repair or upgrade the alembic in the Lair.
Tweezers.png
Tweezers
Useful to repair delicate equipment.

Some kids sort their stamp collection with these; others tear wings off bugs.

Can be used in bartering.
Twyrine.png
Twyrine
A herbal infusion. Drink to reveal places and events hidden from naked eyes.

The town speaks. It calls to me. But it's hard to hear it over the rustle of my own thoughts. When they're shushed, though, one can sense the pulse of life all over the village.

Can be consumed to mark points on the map, leading to events or boxes of items.

The fifth of five tabs in the players inventory is "Other." Some items in this tab may be traded, sold, or used in quests.

Quest Items

Item Description
Ui kleimo o b.png
Template:Brand
The steppe people use irons like this to brand their livestock, but the symbols are sometimes also used to mark places, events, and even living creatures. This type of brand denotes concepts connected with death.
^brand.png
Template:Brand
The Steppe people use irons like this to brand their livestock, but the symbols are sometimes also used to mark places, events, and even living creatures. This type of iron brand is exceedingly rare.
Obrand.png
Template:Brand
The Steppe people use irons like this to brand their livestock, but the symbols are sometimes also used to mark places, events, and even living creatures. This type of brand iron is relatively common. Its meanings include the concepts of birth, motherhood, cycle, and earth.
Abattoirblood.png
Abattoir Blood
A vessel with precious contents. Almost hot to the touch. The blood inside flows slowly and seems to be viscous and transparent, reminiscent of the rare twyre sap.
Blueprints.png
Andrey Stamatin's Blueprints
A supplement to the Polyhedron blueprints. They describe the terrible foundation which allows the Tower to stand, defying the laws of physics and geometry. The supplement also contains all the relevant calculations.
Bloodtest.png
Anna's Blood
Anna Angel's blood test.
Bloodtest.png
Aspity's Blood
Aspity's blood test.
Beasthead.png
Beast Head
Perhaps this used to be a toy horse. However, a closer look reveals horns growing out of the head. The horns arguably seem to go back to the bull cult.
Diseasedheart.png
Bride's Heart
The heart of a Steppe girl, a Herb Bride. Cut open to appease the butchers hoping to end the epidemic. Was she really sick? This can be confirmed under the Bachelor's microscope.
Bloodtest.png
Bull's Blood
The blood of an infected sacrificial bull, cut open by impudent Worms at Ragi Barrow for some unknown purpose.
Burakhphial.png
Burakh Phial
Burakh gave me this blood-like substance to check.
Theburakhskey.png
The Burakhs Key
A heavy old key with small seal stamped into its shaft. A sign of legacy, of inheritance. It does not look like a door key. It probably unlocks a chest or a heavy case.
Diseasedheart.png
Butcher's Heart
The butcher was probably infected. They were hiding from Olgimsky's wrath in infected houses, correctly assuming that the guards wouldn't try too hard to look for them there.
Bonenecklace.png
Capella's Necklace
Necklace of the Mistress of Light. Before it was passed on to Capella, it was worn by Victoria Olgimskaya. The necklace is carved from the bones of massive animals that no longer live in this land.
Cathedralkey.png
Cathedral Key
Now the building can be inspected and appropriated for sanitary needs if it really does have water. Hopefully, it won't be seen as sacrilege_ the Cathedral doesn't seem to be functional... Maybe this is why things turned out as they did?
Cellkey.png
Cell Key
This key was taken from one of the patrolmen guarding the imprisoned Ripper.
Ui patrol mark b.png
Chest Badge
An emblem of a bull's head; such badges are worn by the local police forces. Taken from a dead patrolman.
Bloodtest.png
Clara's Blood
Clara's blood test.
Silverring.png
Clara's Ring
Seal-ring of the Third Mistress. As a result of some obscure series of events, the ring was given to Clara by Katerina Saburova. It betrothes the Mistress to the Earth.
Prosectoriumblood.png
Corpse Blood
This blood must be analyzed, although the current conditions make any thorough analysis impossible. There's a high chance that it contains a sample of the harmful microorganism.
Bloodtest.png
Dead Tissue
This is blood and tissue of a person who died of the Sand Plague. Procuring this sample took a lot of work. Illegal dissection of dead bodies may result in an accusation of sacrilege, leading to exile at best and more commonly to lynching.
Report.png
Earth Watchman's Report
Report of the watcher who worked in the poor part of town. Contains statements, estimates, reports, notes, and statistics.
Report.png
Knots Watchman's Report
Report of the watcher who worked in the middle part of town. Contains statements, estimates, reports, notes, and statistics.
Bloodtest.png
Lara's Blood
Lara Ravel's blood test.
Diary.png
Letters to Nina
Bound pieces of paper with three different handwritings. Maria's nervous hand, a steady male hand with lines that end abruptly, characteristic of the Kains, and hysteric scribbles, unfinished sentences and words, all written with the same ink. They are like screams from the other side.
Diseasedheart.png
Living Heart
The heart of a person infected with the Sand Plague.
Murkystoy.png
Murky's Toy
A remarkably ugly specimen. With pets like this, no wonder the girl is growing up gloomy and aloof.
Blueprints.png
Peter Stamatin's Blueprints
Blueprints of the Polyhedron lined with tracing paper and containing a detailed description of the structure. Also contains faded written copies of various treatises on optics, some in foreign languages. Gives the impression of a standalone monument of human thought.
Prosectoriumblood.png
Prosectorium Blood
The blood that Stakh Rubin had been working on for the past four days. It has an unnaturally vivid crimson colour and seems to glow with some inner light. Could such blood really flow inside a human body?
Theburakhskey.png
Silent House Key
This key matches the lock on a certain infected house. Can definitely serve as proof of the threat of an epidemic.
Soggysack.png
Soggy Sack
A sack that feels like it contains a human head.
Report.png
Stone Yard Watchman's Report
Report from the watcher who worked in the higher part of town. Contains statements, estimates, reports, notes, and statistics.
Theatrekey.png
Theatre Key
Now the building can be inspected and appropriated for sanitary needs. The Theatre is the heart of the town. Its transformation into a hospital will be symbolic in a way. Instead of solemn Mask plays it shall now perform guignol.
Bloodtest.png
Transfusion Blood
It is stored in a tightly corked glass flask.
Book.png
Vlad the Younger's Notes
A handwritten book of authentic ethnographic notes, that Vlad the Younger dropped into his well. The insides suggest that the notes were written by different people over several generations. Only a quarter at most was written by Vlad the Younger himself.
Cellkey.png
Warehouse Key
Unlikely to be usable for all warehouses. Most probably it will only open the warehouse where its unfortunate previous owner used to work.
Diseasedheart.png
Willow's Heart
The heart of a Steppe girl, a sick dancer called Willow. It beat in her chest mere minutes ago. Was she really sick? This can be confirmed under the Bachelor's microscope.
Bloodtest.png
Yulia's Blood
Yulia Lyuricheva's blood test.

Herbs and Ingredients

Item Description
Chernaya tvir.png
Black Twyre
Herb
A rare herb with unique properties. It is popularly called "woegrass".
Krovavaya tvir.png
Bloody Twyre
Herb
One of the more popular types of twyre. An essential component of the famous twyre infusions, which vary based on the age and amount of the herb.
Buraya tvir.png
Brown Twyre
Herb
One of the most fearsome types of twyre. The Steppe people believe that this herb is sentient and hostile to humans. The elders call it "the herb of Worms".
Saviur.png
Swevery
Herb
A rare herb. The people of the Steppe don't worship it as much as twyre, but they use it in their potions, because it greatly amplifies the medicinal qualities of twyre.
Belaya plet.png
White Whip
Herb
A rare valuable herb. The people of the Steppe don't worship it as much as twyre, but they use it in their potions, because it diminishes the danger of plucked twyre.
Bloodtest.png
Blood
Human blood. Extracting organs from a human body is seen as a horrible blasphemy in the local tribal community. Only the menkhu are allowed to do this because they have an ancestral right to cut living bodies. However, some gatherers and also the Hunchback from the Atrium district would be willing to trade for something this rare...
Heart2005.png
Heart
A human heart. Extracting organs from a human body is seen as a horrible blasphemy in the local tribal community. Only the menkhu are allowed to do this because they have an ancestral right to cut living bodies. However, some gatherers and also the Hunchback from the Atrium district would be willing to trade for something this rare...
Infectedblood.png
Infected Blood
Menkhu know how to prepare healing potions by treating blood with twyrine infusions. In this blood, harmful microorganisms are probably winning a fight against antibodies. The blood's composition is constantly changing. A lot depends on the stage of infection.
Diseasedheart.png
Infected Heart
Menkhu know how to prepare healing potions by treating organs with twyrine infusions. In this kidney, harmful microorganisms are probably winning a fight against antibodies. The composition is constantly changing. A lot depends on the stage of infection.
Infectedkidney.png
Infected Kidney
Menkhu know how to prepare healing potions by treating organs with twyrine infusions. In this kidney, harmful microorganisms are probably winning a fight against antibodies. The composition is constantly changing. A lot depends on the stage of infection.
Infectedliver.png
Infected Liver
Menkhu know how to prepare healing potions by treating organs with twyrine infusions. In this liver, harmful microorganisms are probably winning a fight against antibodies. The composition is constantly changing. A lot depends on the stage of infection.
Liver2005.png
Liver
Extracting organs from a human body is seen as a horrible blasphemy in the local tribal community. Only the menkhu are allowed to do this because they have an ancestral right to cut living bodies. However, some gatherers and also the Hunchback from the Atrium district would be willing to trade for something this rare...

Recipes

Item Description
Recipe.png
Herbal Recipe #1
One stem of black twyre, then one stem of brown, then add two stems of swevery. 100 to 9.
Recipe.png
Herbal Recipe #2
Two stems of black twyre, one stem of brown twyre, bind with a swevery stem. 64 to 3.
Recipe.png
Herbal Recipe #3
One stem of brown twyre, add a stem of bloody twyre, two stems of swevery. 56 to 9.
Recipe.png
Herbal Recipe #4
Two stems of black twyre, one stem of brown twyre, bind with a stem of white whip. 32 to 1.5!
Recipe.png
Herbal Recipe #5
One stem of brown twyre, add two stems of swevery, seal with a stem of white whip. 80 to 7.5!
Recipe.png
Herbal Recipe #6
Nice and simple. Two stems of black twyre, one stem of brown twyre. 32 to a mere 3.
Recipe.png
Herbal Recipe #7
One stem of black twyre, two stems of brown twyre, one stem of swevery. 92 to 24.
Recipe.png
Herbal Recipe #8
One stem of black twyre, add one stem of brown twyre, wrap with one stem of swevery. 52 to 9.
Recipe.png
Herbal Recipe #9
This is the damn recipe that started the trading of gatherers' secrets! Two stems of brown twyre, add a stem of swevery and a stem of white whip. 80 to 15.
Recipe.png
Herbal Recipe #10
Three stems of black twyre; add one stem of brown twyre. No swevery and no white whip, but nevertheless, a whole 38 to a mere 3.

Other

Item Description
Bone.png
Bone Horn
Bos Primigenius, a beast from legend whose lines reflect all the intricacies and laws of the Universe, gave this bone to one of the first menkhu.
Bonenecklace.png
Bone Necklace
A beautiful necklace carved from a bone that does not resemble bull horn, but rather mammoth or elephant tusk. Smooth and heavy. A prominent example of primitive art.
Bronzebracelet.png
Bronze Bracelet
A very simple, old bronze bracelet. It may be hundreds of years old.
Brownrat.png
Brown Rat
A live rat with brown fur. Looks quite agile.
Combustiblefluid.png
Combustible Fluid
A bottle of combustible fluid. Clear evidence of the demise of one of the terrible firestarting zealots, dubbed Exterminators by the people.
Crowbar.png
Crowbar
Looters use tools like this to break into bolted houses.
Earrings.png
Earrings
Beautiful antique piece. Earrings with ornaments of this kind are sometimes found in southeastern burial mounds.
Emptybottle2005.png
Empty Bottle
Can be filled with spring water. The water is in hide demand among the townsfolk, especially the drunkards, because it is good for quenching thirst. It's thought that water in the drinking fountains and water pumps comes from the town springs, while water barrels carry water from the spring of Sugagh Khadugh.
Flower.png
Flower
Women like flowers--both little girls and lascivious dancers.
Goldring.png
Gold Ring
A beautiful gold ring. Such rings used to be in fashion some thirty years ago.
Hook.png
Hook
An ordinary fishing-hook. Can be of significant value to children, and not only because it's sharp. A hook is a somewhat grim element of local children's superstitions, connected with burial rituals.
Theburakhskey.png
Isidor's Key
The key for the front door of the house where Isidor Burakh used to live.
Kerosene.png
Kerosene
Kerosene is used for refilling the lamp.
Ui kidney b.png
Kidney
Human kidney. Extracting organs from a human body is seen as a horrible blasphemy in the local tribal community. Only the menkhu are allowed to do this because they have an ancestral right to cut living bodies. However, some gatherers and also the Hunchback from the Atrium district would be willing to trade for something this rare...
Lens.png
Lens
Lenses like this can be set into an optical apparatus and used to identify dense clusters of infected particles. Different lens sets allow for early detection and identification of different types of infected clusters.
Needle2005.png
Needle
A large sewing needle. Such needles may be of interest to children because local tradition prohibits them from owning any sharp objects.
Rat1.png
Rat
A living grey rat. Not very large, but nimble.
Razor.png
Razor
A straight razor. A fashionable trinket among the teenagers who like to show off to each other with an item of dubious standing in local morals.
Razors.png
Razors
No crime is greater in this community than violating the integrity of a body with a sharp piece of metal.
Silverring.png
Silver Ring
An old silver ring. Crafted somewhat roughly, the ring still looks quite valuable due to its age. Rings with ornaments of this kind are sometimes found in southern burial mounds.
Watch.png
Watch
There is nothing special about it, although the case and lid seem to be made of lowgrade silver.